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Plottato
16
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Joined: 13th Apr 2010
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Posted: 19th Apr 2011 07:00
Hey, I have model pack 22, and I think it's great. My only issue is how weak the attacks look from some of the enemies. I was wondering how/if i could make the screen shake when damage is taken, or at least make the character fly back a little? Please help.

[image]http://img689.imageshack.us/img689/5065/65753013.jpg[image/]
Poloflece
16
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Joined: 14th May 2010
Location: Australia
Posted: 19th Apr 2011 09:34
There was a script for that in s4mod, you may be able to use that partially.


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Plottato
16
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Posted: 19th Apr 2011 09:51
Quote: "There was a script for that in s4mod, you may be able to use that partially."


No, I don't mean a mod, I mean something I can actually use in a built game.

[image]http://img689.imageshack.us/img689/5065/65753013.jpg[image/]
Poloflece
16
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Joined: 14th May 2010
Location: Australia
Posted: 19th Apr 2011 10:01
well they do work in built games, but It's a script that comes with the mod (I don't think you need the mod to use it/most of it)


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Plottato
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Posted: 19th Apr 2011 10:03
Really? Is the script used on the attacking entity or is it part of the global script?

[image]http://img689.imageshack.us/img689/5065/65753013.jpg[image/]
Poloflece
16
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Joined: 14th May 2010
Location: Australia
Posted: 19th Apr 2011 10:05
this was the script, I'm not sure if plrinzone or shakecam are part of s4mod




Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Plottato
16
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Posted: 19th Apr 2011 10:20
Thanks, this could be useful for an explosion but how can i get it to do this when I take damage?

[image]http://img689.imageshack.us/img689/5065/65753013.jpg[image/]
Poloflece
16
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Joined: 14th May 2010
Location: Australia
Posted: 19th Apr 2011 15:02
Look for the enemies script. Then open it with notepad. You may be able to incorporate the camshake command into the attacking action of the script (not certain how to do as I have'nt tried it before)

Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Cosmic Prophet
18
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 19th Apr 2011 22:35
Plottato: Hey there, you would probably have better luck asking this on the scripting board. Good luck!

2.5ghz QuadCore,4gb ram,1gb ATI graphics. Dual OS. WinXP, Win7.

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