It's been a while since i've been around here and programming on the game im slowly working on. but after working on it a while i've come with a problem.
here are the error's
1>libcpmt.lib(xlock.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in FF_Engine.obj
1>libcpmt.lib(xthrow.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in FF_Engine.obj
1>libcpmt.lib(ios.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in FF_Engine.obj
1>libcpmt.lib(xmutex.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in FF_Engine.obj
1>libcpmt.lib(syserror.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in FF_Engine.obj
1>libcpmt.lib(uncaught.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in FF_Engine.obj
1>libcpmt.lib(locale0.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in FF_Engine.obj
1>libcpmt.lib(iosptrs.obj) : error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in FF_Engine.obj
1>C:\Users\AdministratorMatt\Documents\FF - Indie Game - Alpha\FF - Indie (ALPHA)\Debug\/FF - Indie (ALPHA).exe : fatal error LNK1319: 8 mismatches detected
now apprently some solutions are that i clean the solution and all tired that.
also some heres some helpful info
IGNORING LIBRARYS(DEBUG):multiplayer,LIBCMT,atls,libcp,atlsd
IGNORING LIBRARYS(RELEASE):multiplayer,LIBCMT.lib,atls.lib,libcp
CHARCTER SETS: Multi-byte
Direct X SDK: June ( 2010 )
Dark GDK Version: Newtons Latest Release ( 02-11-2010 )
STUDIO: Visual Studio 2010 C++ Express
im unsure on what to do, any suggestions?
EDIT: I noticed that these only occur when im including Cloggy's D3DFunc Library. if i dont use it and remove it then its all fine.
suggestions?
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