DarkTokens is a Coin-Op (MicroTransaction) API powered by the
TournmentBlitz Event Management System (TBEMS 2.1) in development for DBPro/DGDK. DarkTokens enables Developers to quickly and easily
monetize their Games & Apps, selling a variety of virtual products and services in-game. Sell in-game upgrades such as level unlocks, equipment, special weapons and cheats. Transform Single Player Games into highly competitive Tournaments. Host Prize-based Treasure Hunts and much more. Products and Services include:

Item Malls

Auctions

Skill-based Tournaments

Contests

Pay-Per-Play

Paid-To-Play

Award Achievement System

RNG Scoring System

Online Scoreboards/Rankings

In-App Advertisements

Crowd Funding Donations

Server Locator

Anti-Pirate Sentry
DarkTokens HTTP API = 90%
DarkTokens Documentation = 10%
Developer Application Interface (
TBCMS Back-End) = 50%
Developer Dashboard & Sandbox (TBCMS Front-End) = 1%
Super 3D Game Platform Integration = 0% (refactoring)
Full-Featured Demo Application = 0%

Click to Download the INSECTOIDZ Demo (Requires DX7).
U/P: guest/guest
DarkTokens is designed to be easy, flexible, and powerful. Monetize your Game/Application Online in 3 Steps: 1) Register your Game/App with TouranmentBlitz. 2) Add Game Events & Items to your TournamentBlitz Game's Profile. 3) Set Event & Item DarkToken Point, Purchase, and Award Values. Players can purchase and use DarkTokens Online in 3 Steps: 1) Purchase a DarkToken Pass with Credit Card via PayPal. 2) In-Game Store, select/add Items to their Shopping Cart for purchase. 3) Checkout to complete order; TBEMS automatically takes care of all processes related to the Transaction, debiting Player DarkTokens and crediting Developer RealCoin Balance.
DarkTokens API is designed to be extremely user-friendly, providing a moderate set of procedural commands that integrate seamlessly into any Game/App User Interface.
DarkTokenEventList()
//Logins into TournamentBlitz Server and Retrieves Event List.
DarkTokenEventEntry()
//Submits Player Entry Request to Event
DarkTokenEventResults()
//Submits Player Score when GameOver and retrieves Event Results.
DarkTokenEventStats()
//Requests Stats History List.
Additionally, the DarkToken API is being to deployed to multiple platforms to expand variety for Players, in turn, expanding the Player Base who can use DarkTokens in your Game/App.
TBEMS provides a secure login and server side persistence of player data so Developers can store game state, user data, etc. anytime, anywhere. Developers don't have to worry about security, fraud, and customer service. There is no expensive equipment to purchase or install, no merchant account necessary, and no customer service desk to staff or technology to maintain.
TBEMS originally began as a Online Scoreboard in 2004. It quickly evolved into a Tournament Management API providing a persistent Database back-end and Payment Processing for Entry Fees and Prizes. The API has been expanded on to support a variety of Features not supported in other MicroTransaction API.