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FPSC Classic Models and Media / Texture problem

Author
Message
mnemonic
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden
Posted: 27th Apr 2011 11:21
Hi!

I downloaded model pack 4 today.
The texture wont show on some characters when in test game mode (in the editor I can see them) They just turn black in test game mode

The texture property of all of these 'non-texture' characters are mapped to a *.tga that does'nt exist at all, by default. Even when changing this to their correct *.dds file they still are non-textured when testing the game.

I have used directX texture viewer to view these files, so I don't belive they are corrupted att all.

Anyone recognises this problem? Anyone knows a solution?

Best regards
KeithC
Senior Moderator
20
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 27th Apr 2011 16:04
Where did you download it from?

-Keith

mnemonic
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden
Posted: 28th Apr 2011 11:32
I downloaded it from my product page, so it is paid for.
Don't worry, I don't like piracy. TGC, and all other companies that are making software and other media deserves, needs and have the right to get paid for their work. Piracy is a crime and causing bad things to the media indusry. Just use your imagination and you'll find out.

Very well! Enough said about that.

My texture problem is solved. When I was looking around in my computer for regular maintenaince, I noticed that somehow the main app
(FPS creator) was not installed correctly or had a corrupted installation from the beginning, so I reinstalled the software and the problem was wiped away.

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