Hey there forum-goers. Although this is my first (I think) post on these forums, I've been using FPSC for a while. And while it is a great program and I'll always love it, for a while now I've been trying to move to Unity 3D, another game creation software (really a game engine). However, I would really like to bring the models from the model packs or other sources along with me. These, as you well know, are .X files. However, Unity 3D does not support .X files. Here is my question, and I would be eternally grateful to whoever answers (

): How can I convert my .X files to .3DS, WHILE RETAINING ANIMATIONS. Unity also accepts .FBX, .MAX, blender files, and a couple others. So I'd be happy to convert the .X files to most anything, as long as they retain their animations. I've been able to get the models into Unity, but without their animations. Can anyone help me? I'd be willing to pay as long as it worked perfectly and wasn't overly expensive. Thanks in advance!