Yepp it started up after a reinstall correctly.
I tried it out first with skipping intro, but it's fine with intro playing as well.
I'm just sad my computer doesn't like ingame video playback, it's not DB's fault, it's always laggy and the sound is messed up.
Use some kind of media hiding technique with the full game because it's incredible how i knew what i had to do after i checked out the media folders the first time i got the error message.
A very nice game overall, I just keep feeling like if you teamed up with an even more talented 3D artist this could be a big hit.
It is very beautiful already, but i have one major complaint: some stuff here and there has strange texture selection or hard jpeg coding feel, but what has got it all is
Wendy's clothes. The ugly scaled texture of it with no real material settings, and its hard-cut poly edges makes it so distracting from everything else...
...although i really liked her skirt!
The talking on the phone bit was a little silly how you made it working. I mean it should be object based as well. Why did you decide on image frames?
Sorry for me bringing up all these, this is just the sign how cool the game is and you are at a point where even if you are tired of the dev. process, you really should give it a last energy boost and make it complete.
There are tons of DBP games having "indie" written all over them. This one of yours has indie written just a few little places on it. Why not to eliminate these, and make it official looking?
-In.Dev.X: A unique heavy story based shoot'em ~25%
-CoreFleet: An underground commander unit based RTS ~15%
-TailsVSEggman: An Sonic themed RTS under development for idea presentation to Sega ~15%