Ok looks like the error is extremely easy to reproduce.
I just load 100 of the same object, and like 1/4 don't animate properly.
When you turn the camera, some randomly start animating.
Example Code Posted For Easy Viewing.
Rem Project: AnimationErrorDemo
Rem Created: Tuesday, May 10, 2011
Rem ***** Main Source File *****
`Setup Screen
Set Display Mode 1024, 768, 32
Set Window On
AutoCam Off
Sync On
Sync Rate 0
BackDrop On
Position Camera 0, 0, 10, 0
`Loading Message
Sync
Text 10, 10, "Relax. This could take a minute."
Sync
`Load Actors
For i = 1 to 100
Create_Actor(i)
Position_Actor(i)
Next i
`Handle Scene
Do
FrameTime = Timer()
CONTROL CAMERA USING ARROWKEYS 0, 1, 1
Text 10, 10, "Use Arrow Keys To Move."
If Abs(FrameTime - Timer()) < 16 Then Sleep Abs(Abs(FrameTime - Timer()) - 16)
Sync
loop
`Position Actor Randomly
Function Position_Actor(MyIndex)
BodyObj = 10000 + MyIndex
Position Object BodyObj, Rnd(100), 0, Rnd(100)
Loop Object BodyObj
EndFunction
`Load And Create Actor
Function Create_Actor(MyIndex)
BodyObj = 10000 + MyIndex
HeadObj = 20000 + MyIndex
Load Object "Body.X", BodyObj
Load Object "Head.X", HeadObj
Glue Object To Limb HeadObj , BodyObj,7 `Glue Head to Body.
Append Object "Anim.x", BodyObj, 2 `Add Animations to Body.
EndFunction
Download Source + Media of Example
http://www.megaupload.com/?d=0JWNHGMU
Edit: Uploaded the Example directly to this forum also.