Hi folks,
I need to load a very large model (ca. 50 Mb .X file exported from 3DS Max) for a uni project.
I tried loading it in DarkGDK and it takes some time to load. Then the object exists and has a correct size reported from dbObjectSizeX..Z(), but nothing is visible!
I tried loading it in FragMotion (to convert it to .DBO for faster loading) but it gave me an error (
too high vertex count, >65555, something like that).
Is loading such large models possible with DarkGDK?
EDIT:
Just to clarifiy, I don't want to reach high frame rates with this or something, I just need the model to be displayed at least.
EDIT:
I just measured the poly count (
dbStatistic(1)) and it's about 305000. Too much for DarkGDK to handle?