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FPSC Classic Product Chat / Need help with Bond1's normal map shader for entities!!

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Stalker93
17
Years of Service
User Offline
Joined: 1st Sep 2008
Location: Italy
Posted: 19th May 2011 16:13
Hi everyone!
Well I have this problem with a pillar entity from the PWP's mega SCIFI pack (ingame texture is mine) that has the bond1's normal map/spec shader applied on it. Video attached.

HELP

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