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FPSC Classic Product Chat / Lighting problem

Author
Message
ZockerX
18
Years of Service
User Offline
Joined: 14th Nov 2007
Location: Germany
Posted: 27th May 2011 01:51 Edited at: 27th May 2011 01:52
Hey guys,

my problem is really annoying!
It's driving me crazy.

So, here my problem, I created my models in Hexagon and export them into "3ds" file format, following I import this model in Ultimate Unwrap 3D Pro and gave that model a UV texture.
Finally I export the model with Ultimate Unwrap 3D Pro into the "x" file format and try the model in fps creator.

Thats the result:


The models are not effected to the light sources.
This model is full textured and without shaders.

You can try this out, download of that model below.

Download


I hope, someone can help me.

Greetings

ZockerX
18
Years of Service
User Offline
Joined: 14th Nov 2007
Location: Germany
Posted: 27th May 2011 16:27
Problem fixed by myself.

- Thread can be deleted/closed, or what ever -

Wolf
18
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 27th May 2011 17:33
...or you could elaborate on how you fixed the problem in case someone else runs into it



-Wolf

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Benjamin
23
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 27th May 2011 19:05
I'm guessing it's a problem with normals, but since you didn't post the solution maybe we'll never know.



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ZockerX
18
Years of Service
User Offline
Joined: 14th Nov 2007
Location: Germany
Posted: 27th May 2011 22:17 Edited at: 27th May 2011 22:21
Quote: "...or you could elaborate on how you fixed the problem in case someone else runs into it "



Well, its quite simply.
Simply a export issue by myself, I've forgot to activate this options:



Quote: "I'm guessing it's a problem with normals"


Yes you're right.


Quote: "but since you didn't post the solution maybe we'll never know."


Wow, whats a dramatic sentence.

So guys, peace out and greetings.

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