I have been working on an ironsight for the stock tavor. problem is I can't get to be exactly aligned. could someone help me with the gunspec?
Gunpsec Problem:
;Tavor weapon spec
Weapon rerigged and animated by Joakim Olsson
Hands edited by Joakim after Sebastian Kim's basemesh
;GUN Model File Requirements
;GUN Settings
muzzleflash = 1
muzzlesize = 200
brass = 2
smoke = 1
second = 0
damage = 58
damagetype = 1
scorchtype = 1
reloadqty = 24
iterate = 0
accuracy = 0
zoommode = 1
range = 15000
;GUN Visuals
textured = gun_D2.tga
effect = effectbank\phong_bump_specular\phong_bump_specular.fx
transparency = 2
zoomscope = scope2.tga
weapontype = 3
;GUN Sounds
sound1 = fire.wav
sound2 = reload.wav
sound3 = dryfire.wav
sound4 = cock.wav
sound5 = reload_separate.wav
fireloop = 10
;HUD muzzleflash position
horiz = 0
vert = 4
forward = -8
alignx = 31
aligny = -12
alignz = 140
;HUD animation frames list
keyframe ratio = 1
select = 8,17
Idle = 18,49
Move = 54,70
Start fire = 72,75
end fire = 83,86
reload = 88,137
;reload = 139,198
useempty = 1
empty reload = 139,198
putaway = 1026,1033
run = 586,604
;HUD sound frames list
soundframes = 4
sframe0 = 76,1
sframe1 = 145,2
sframe2 = 95,5
;sframe3 = 110,5
;sframe4 = 95,5
;Airmod conditions graciously added by Shadowtroid
firerate = 6
melee key = 56
melee range = 60
melee damage = 25
melee noscorch = 1
melee start = 714,719
melee end = 720,733
nofullreload = 1
chamberedround = 1
runy = -7
runaccuracy = 60
recoily = 50
recoilyreturn = 85
recoilx = 3
recoilxreturn = 80
gunlagspeed = 9
gunlagxmax =3
gunlagymax = 3
zoomgunlagspeed = 6
zoomgunlagxmax = 4
zoomgunlagymax = 6
alternateisray = 1
altreloadqty = 20
altiterate = 1
altrange = 3000
altdamage = 7
altaccuracy = 6
altrecoily = 120
altrecoilx = 30
altrecoilyreturn = 70
altrecoilxreturn = 80
altto = 376,420
altfrom = 421,470
alt Start fire = 72,75
alt automatic fire = 76,82
alt end fire = 83,86
alt idle = 18,51
alt move = 54,70
alt reload = 139,198
alt putaway = 1026,1040
alt select = 0,17
altfireloop = 11000
altmuzzleflash = 4
altsound1 = fire.wav
runacc=6
recoily=10
recoilyreturn=50
gunlagspeed=5
gunlagxmax=15
gunlagymax=15
simplezoom=2
runy=-1
zoomrecoily=8
zoomrecoilyreturn=100
zoomwalkspeed=1
zoomturnspeed=1
__________________
simplezoomx=-23.-3|
simplezoomy=-1.4 |
Problem___________|
simplezoomspeed=3
simplezoomacc=1
simplezoommod=4
Would a scratch mark be a signature?