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FPSC Classic Product Chat / Compatibility with mysql

Author
Message
Diableman
15
Years of Service
User Offline
Joined: 29th May 2011
Location:
Posted: 29th May 2011 14:40
Hello,
Excuse me for my bad English, I'm French.
I would like some information.
Can we built a database to save information from players who played at our fps?

--Coding is my reason for living--
That Guy John
16
Years of Service
User Offline
Joined: 30th Apr 2010
Location: United States
Posted: 29th May 2011 16:19
FPSC out of the box, no.
Something like this would require heavy modification and \ or another program wrapping and \ or monitoring the game.

What sort of information are you wanting to gather from your users?

And Here Is A Penguin:
FPSC OneSource [DeskTop App] - Bringing everything together into one.
Diableman
15
Years of Service
User Offline
Joined: 29th May 2011
Location:
Posted: 29th May 2011 16:26
I would like to create a point system and with that they can unlock weapons ...
Also make a mod that I do not troive on this forum, there are 2 teams (all players) that fights on a map and whenever a player dies the team loses 1 ticket until a team of 2 falls 0.
Games such as "Battlefield".

--Coding is my reason for living--
Gencheff
16
Years of Service
User Offline
Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 29th May 2011 16:30
From a programmers perspective,it is not that hard to accomplish and I know of 1-2 DLLs that support MySQL connection in DBPro.One would be CattleRustler's Database DLL,which could be found here - http://forum.thegamecreators.com/?m=forum_view&t=145547&b=18

You'd need to download the latest source code of the FPS Creator engine and modify it yourself,then re-compile it into FPSC-Game.exe and replace your original one.

You'll need the DBPro extras as well as DarkAI(you need to purchase it) in order to compile the latest source.

Since FPS Creator uses an internal scripting "language",you'd have to code a few functions(cases) to handle the connection and data send/request to your Database server.

In short,you'd want to add extra FPI(scripting language) commands to FPS Creator and then use them inside a custom script to initiate a Database connection and send data to it (Say if a player enter's a trigger zone,then connect to database and send playtime for example)

This is a very brief description of how it would work,but I hope you get the idea.


PC Specs:Windows 7 Ultimate 64-bit,Intel Core i7 960 @ 3.20GHz,NVIDIA GeForce GTX 480,12GB RAM,2x Western Digital 997GB HDD

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