Hi Sirs & Ladies,
i´m a total newb with fpsc, scripting and making games, experimenting the last (first) week with effects to see if i can get the look i wanna have for my project with fpsc.
so because i´m sometimes a stupid guy, i delete my original copy of the
post-bloom.fx
can someone help me out and post the original .fx please?
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another thing is the
fog.
is there any method in v118 (beta17) to change distance to player and "fog-out" segments & entities in the fog totaly (as good old turok-fog

). when i activate fog background is blured out, but not segments and entities. its just about the look, i dont need to not render unseen models ...yet.
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some other things becloud my fpsc-experience. i think its not explicit about scripting, but i hope you can help me.
why the build-editor sets
solution back to 1024*768 everytime i activate level or build game, even when i changed build-setup and setup.ini to 1920x1080 before? or isit max resolution for fpsc? when i see some of your projects or even newer model packs then i dont think so.
i hope you can help me with this.
sorry for spelling mistakes, my english is a bit rusty.
gz maho