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Dark GDK / anyone worked out how to us dbterrain and AI at the same time?

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DragonsLair
15
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Joined: 3rd May 2009
Location: Scarborough
Posted: 2nd Jun 2011 16:07
I know this question has been asked a lot but I still can't seem to find an answer to it. On their own it fine but together there's the alert that there's a duplicate command of deleteobject. Is there a way around this? Sum1 must know. Or is there a good method for using the matrix system to create a good/large terrain system? Any help inc example project files would be great. Thank you in advance

Mireben
16
Years of Service
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Joined: 5th Aug 2008
Location:
Posted: 4th Jun 2011 11:38 Edited at: 4th Jun 2011 11:41
I googled the forum and could only find one thread with a similar issue. The suggestion in that thread was to force the linker to ignore the error (but it works only if the double-declared function is actually the same function), see the last post:

http://forum.thegamecreators.com/?m=forum_view&t=171242&b=22

If you want to replace the terrain system, use BlitzTerrain. More info in its thread:

http://forum.thegamecreators.com/?m=forum_view&t=145404&b=8

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