Ok, I've made the mesh for my server cabinets, but now I'm struggling to figure out how to texture them.
Blender and Wings 3D are about as clear as mud when it comes to giving instructions.
The tutorials I've found are next to useless; "lets texture a sphere" WTF, I don't want to texture a sphere, I want to texture my cabinets!!
I've got the images I need to make the textures. I've got images for the front of the two types I'll be making (thanks to Xplosys for those), I've got individual textures for the sides, rear, top and bottom.
But how do I put them all together in a UV map?
I've tried LithUnwrap, but I think they must have had lessons from Blender and Wings on how to write unclear instructions/tutorials!
I'm about tearing my hair out, I mean, how hard can it be?
Maybe I'm just too old and long in the tooth to learn new stuff like this, but any help or pointers would be much appreciated!