TEAM FIGHTER
If any y'all have a steam, then I'm pretty sure the idea will be pretty straight forward. But I probably have to explain it to everyone. Team fighter is a recreation of Team Fortress 2, which is a class based FPS. But unlike TF2, Team Fighter doesn't have classes. Instead, all the classes are unified into one. This aims to be a online multiplayer FPS (Like TF2), but that will be added later on when the base is completed (Guns, Physics, etc).
Team Fighter Progress so far:
Character
Testing World
Physics (Using Dark Physics)
Multiplayer System
Unique maps
Menu
Unique models (Right now boxes are used, the Atomiser is used for the guns)
Gravity (Bugged as of now for some odd reason)
AI (Going to be using Dark AI)
Sound Effects
HUD
Unlockable Weapons (Will be when the base gun system is)
Base gun system
Yeah, the state as it is, I wont be releasing it. I plan to when:
Base (Physics, Character)
Gravity is unbugged
A simple gun system is implemented
Just announcing this project and its progress. Feel free to comment about it, or comment some ideas
-- A proud owner of the Dark Game Bonanza --