Hey all,
I've been out of the modeling business for a while but I wanted to give it a try again. I've become much more handy with creating textures etc. Only part I still need to master is uvmapping. Once I've learned that I want to move on to Autodesk Maya for modeling (as I'm currently modeling with MS3D, which is really basic but therefor very easy to use)
Anyway, I wanted to give it another shot at modeling houses. I tried to make it medium detail, not too many poly's. This is my first model which contains a texture fully made myself. I think it's not bad for a first time. Still need to master the dodge and burning part a bit more though.
Here are some screens.
BTW, is there any easy to use 3d render engine? MS3D doesn't do any lighting at all so my model looks kind of cheap, would look much better with advanced rendering.
Let me know what you think!
Game Freak