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FPSC Classic Models and Media / Model Pack 54 Levels/Weapon pick-up question

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cds1234
15
Years of Service
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Joined: 30th Apr 2011
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Posted: 10th Jun 2011 02:09
Hi there,
Is there a way to design a full game with multiple levels so that an item is set back down or eliminated and replaced by a new item in the same category when entering a new level?
For instance, if the player picks up a book in level 1 and it provides a clue to finish the level, then in level 2 I want that slot to be empty for the user to pick up a new book that goes into the same weapon slot. Is this possible?
Thanks!

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