I seriously thought about that
Mouse, the rules ar fairly simple but the AI programming would be too complex.
The Rules:
You and up to four opponents each start at a perimeter base with nothing. There are 10 flags located in the center of the arena, two each red, orange, yellow, green and blue. The goal is simple: be the first contestant to return two flags of the same color to base.
You can have any one of three possible conditions: Rock, Scissors and Paper. Your conditions are color coded to you, and are initially located in the center of the arena. To become conditioned simply touch the desired condition and click your button to pick it up. You can drop the condition by clicking the button a second time. You can not pick up the same condition twice consecutively. While conditioned if you come into contact with another contestant that is also conditioned and you both have different conditions, then one of you must drop whatever is being carried. The Rock Scissors Paper rules apply. Rock defeats Scissors; Scissors defeats Paper; Paper defeats Rock.
While conditioned you can only move at 2/3 speed.
To be able to carry a flag you must be conditioned. To pick up a flag, click your button while touching it. You can drop the flag by clicking the button. You can also pick it up again.
While carrying a flag you can only move at 1/3 speed.
The more you see, the more you know.
The more you know, the more you see.