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DarkBASIC Professional Discussion / Faxanadu remake...

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Non Sequitur M
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Posted: 12th Jun 2011 06:52
Okay. Probably not many of you have heard of Faxanadu for NES. If you have, I would like to request a few moments of your time. For those of you who haven't the slightest idea what it is, Faxanadu was a game released in '88 for the NES. It's actually part of the Dragon Slayer series, branching off from DS2: Xanadu and DS2: Xanadu 2. Now, go find it, and play it! Great game! Emulate if you have to... (I didn't tell you that! Oh... And, it's legal for me, 'cause I own the original cartridge! ) Anyway...

For those of you who know the game, I need some input to kick start my 'lil remake. I'm trying to tighten some of my new coding maths and techniques. So, here's the question:

What would you most like seen done to a Faxanadu remake? I need some suggestions as my brain is going nuts and blank at the same time.

Thanks,
Amo.

If the universe isn't a program, then why do planets orbit in loops, death sparks life, and human interaction is buggy and glitched?
Hodgey
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Posted: 12th Jun 2011 08:36 Edited at: 13th Jun 2011 00:57
Edit

Good luck with your remake

A clever person solves a problem, a wise person avoids it - Albert Einstein
Neuro Fuzzy
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Posted: 12th Jun 2011 09:41
Just watched a faxanadu video (after never seeing it before)

It looks awesome. The only thing I'd want would be continuously scrolling screens, as opposed to getting to the edge of a map, stopping for a sec, and having the next area load


Why does blue text appear every time you are near?
Non Sequitur M
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Posted: 12th Jun 2011 19:17 Edited at: 12th Jun 2011 22:23
Quote: "I'm not sure that's how it works"

Actually, that is how it works. I've read over the outcomes of many circuit court and supreme court rulings. They deem that if a company has released a new console, and no longer supports the previous systems(i.e. new games, continuous sales of older games), that those markets effectively go domain. In that event, it is no longer illegal to own an image of the cartridge/disc, nor an emulator of the system(as long as the system code was not copied, but the emulator uses fully original code to "recreate" the systems functionality). Now, a 360 emu, and a ROM of say... Gears of War? Yeah, they'll stick you quick with that scenario! And, I didn't break any rules of the AUP(opinion). In fact, let me iterate rule 2.5:
Quote: "AUP Rule 2.5 You use all information presented on this site at your own risk"

I didn't provide a link, nor did I name any emulation software by name. Use discretion and emulate at your own risk!

Anyway, past that, thanks for the support!

@NeuroFuzzy: Yeah, that will be done already, but thanks for the input. I hated that as well. Mainly because you would change screens and then fall to your death because there was a hole on the other side, and you were supposed to jump!

Anyway, to any moderators, I know the emulation subject is still murky. If a moderator deems this to be against the AUP, please don't lock this topic. Instead, post telling me your thoughts, and I will be more than happy to comply, and to remove all information I have provided, as well as any of my comments about emulation(including this one). Thank you.

If the universe isn't a program, then why do planets orbit in loops, death sparks life, and human interaction is buggy and glitched?
Neuro Fuzzy
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Posted: 13th Jun 2011 00:13
If something's murkily against the AUP I just explicitly say it, so I'd say "Emulate it if you have to.", no parentheses, and if someone mentioned it who wasn't a moderator ignore 'em.



Why does blue text appear every time you are near?
Grog Grueslayer
Valued Member
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Playing: Green Hell
Posted: 13th Jun 2011 00:22 Edited at: 13th Jun 2011 00:24
Quote: "Actually, that is how it works."


Yes, you can use a ROM if you own the game but that doesn't give you the right to use any of the graphics, use the same title, and/or copy the levels exactly. Things like game mechanics are debatable since many games use the same methods.

It would be different if the company was defunct and no other company bought the rights to the game... but the company that owns the rights (Nihon Falcom) is still making games for the PSP. You always risk being sued if you try to make a copy of a game you have no rights to.

Hodgey
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Posted: 13th Jun 2011 00:57
Quote: "Actually, that is how it works. I've read over the outcomes of many circuit court and supreme court rulings. "

Ok, just making sure. I just didn't want anyone to get slapped or have this thread locked just because of a side comment. Sorry for the interruption Amo Deus Man, will remove my first comment so we can focus on the current topic.

Quote: "The only thing I'd want would be continuously scrolling screens, as opposed to getting to the edge of a map, stopping for a sec, and having the next area load"

That sounds annoying so it's good you are getting that problem out of the way .

I look forward to seeing this evolve into a WIP post.

A clever person solves a problem, a wise person avoids it - Albert Einstein
GIDustin
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Posted: 13th Jun 2011 02:14
Remember your mantra!

I used to play Faxanadu alot. I have the WiiWare version on my Wii and I tried playing it again about a month ago. I remember how annoying jumping is to get just right.

Also, I got to what I deem the Second World with a purple and orangish type theme I believe, and I didn't like it. The deserty starting area was much more interesting.

So how close of a remake will this be? Same levels, items, etc, or are you going to build your own world and storyline but just use the Faxanadu game style?

Non Sequitur M
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Posted: 13th Jun 2011 02:37
Ah! The second world is the world of mist. Mascon and Victim. Those are the towns in that area, right? Hated that area... It used to annoy me as a kid.

I was thinking about a sequel kind of thing, but... I ended up just bumping down to a remake. Not a clone, though. Just a remake.

I'm thinking about a fifth area under the ground. Like the roots of the World Tree. See. The whole world of Faxanadu is set in the world tree. The orangish desert area is the trunk, the mist is the inside of the tree, the next world is called Branch, the branches. And, the final world? Well, I don't want to ruin the end of the game, right?

But, there will be things that weren't in the game, and even some things from the original that were removed. Such as the Fire Ruby, the lamp, the Book of Nothing(kid you not! I'll explain when I get a WIP post up), the brown potion(yet again, I'll explain later), the green potion(obvious right?), and you don't use a mantra code to save...

Ahhhh! I remember playing the game for the first two weeks I owned it, having to start over from the beginning each time! I didn't know that long string of randomness was a password! Until I got CV2 and saw the same kinds of codes. Then it clicked! "Password! Riiiiiight!"

If the universe isn't a program, then why do planets orbit in loops, death sparks life, and human interaction is buggy and glitched?

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