Hi,
I know a little HLSL and can program some simple shaders and they will work in any program except FPSC so I think I should make some changes and make it FPSC ready.
How I can do that and what are the changes?
And even I thought my shader has a problem so I downloaded a shader for another game engine(it's not a TGC one)then I tested it in that game engine and it worked but when I wanted to test it in FPSC I got nothing.
I will be happy if someone help.
Then I might release some useful shaders for lower systems.
For example a simple parallax mapping using shader model 2.
Here is an example of parallax:

The plane will looks like a 3D model using this shader.
Have our guns was a mistake!!!
I am PaYaM