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3 Dimensional Chat / 3ds max model texture disappear

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FranSha007
13
Years of Service
User Offline
Joined: 17th Jun 2011
Location:
Posted: 22nd Jun 2011 04:25
When i put my models into darkBasic pro, some of the texture disappears, mainly the ones that i put transparency on, and the default maps, and textures that comes with 3ds max.
Now the model looks really bad, so i was wondering is there a way to export those models with the transparency, and the maps along with the .x file?
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 23rd Jun 2011 05:16
A lot of the textures in 3DSMax won't appear in DB if you have special material effects on them. Another issue could also be your textures aren't located in the same directory as your .X file. I'm not sure if there's a way to carry the transparency over to DB, but I think there's a set limb alpha command maybe.

Any texture that renders as more than just a simple bitmap will require you to render to texture, or "baking".

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