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DarkBASIC Professional Discussion / Darkmatter2 model gets a white back ?

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Bren
22
Years of Service
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Joined: 15th Oct 2003
Location: Belgium
Posted: 18th Oct 2003 23:08 Edited at: 18th Oct 2003 23:15


My hogman model (or any other Darkmatter model I tried, haven't tried/got any other models) gets a white shine on him (not the back in particular, but it's as if a white light shines on it). I don't have any lights in the scene, and even with ambient light off it has this effect. The buildings on the other hand (also .x models but made by me in cartography shop) don't have this problem.



This is the code I use to load it, I tried loading the texture seppratly but that doesn't help either. the "loop object HogmanObj" code is not working either. If I run my program no animation accurs at all.

I hope someone can help and while you're on it can someone tell me how I can get light maps to work in DBpro.

Games don't kill ...
I do!
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Ian T
23
Years of Service
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Joined: 12th Sep 2002
Location: Around
Posted: 18th Oct 2003 23:23
-Disable the default light (0).
-The specular and diffuse values on the object are probaly causing it, null/increase them.

--Mouse: Famous (Avatarless) Fighting Furball

A very nice %it, indeed.
Bren
22
Years of Service
User Offline
Joined: 15th Oct 2003
Location: Belgium
Posted: 19th Oct 2003 05:08
excellent, thanks

Games don't kill ...
I do!
http://www.gamingzone.be the ultimate gaming community

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