My hogman model (or any other Darkmatter model I tried, haven't tried/got any other models) gets a white shine on him (not the back in particular, but it's as if a white light shines on it). I don't have any lights in the scene, and even with ambient light off it has this effect. The buildings on the other hand (also .x models but made by me in cartography shop) don't have this problem.
`load an animation
HogmanObj=10
load object "gfxmonstershogmanhogman.x",HogmanObj
append object "gfxmonstershogmanhogman.x", HogmanObj, total object frames(HogmanObj)+1
loop object HogmanObj
This is the code I use to load it, I tried loading the texture seppratly but that doesn't help either. the "loop object HogmanObj" code is not working either. If I run my program no animation accurs at all.
I hope someone can help and while you're on it can someone tell me how I can get light maps to work in DBpro.
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