As Ikey said, I have indeed lol, the ambient light is currently set to 3
Yeah, I never used to have this issue, did a fresh install for the latest release as I was having other issues - that why I was wondering if this bug is a result of the latest update
It seems to just be the dynamic entities, so enemies (although 'mp22_ati.fx' has seemed to fixed the zombies from the zombie apocolyse pack somewhat (also downgrading their quality but hey, it's better than it was before)), doors, health packs, weapons, ammo
Is there an 'effect' you can apply that makes it ignore the lights in the level as this would at least fix all the doors/collectables?
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