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FPSC Classic Product Chat / frame rate different in different position

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veer
16
Years of Service
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Joined: 3rd Mar 2010
Location:
Posted: 25th Jun 2011 15:56
when i test the game in middle of level i notice increase in polygon and decrease frame rate

when i place the start maker at that same place and test it the polygon in low and frame rate increase

can anyone explain me why this is happening
anayar
16
Years of Service
User Offline
Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 26th Jun 2011 08:36
Its probably the direction which you are facing... the more the polygons in scene the lower the fps. Maybe you turned to a spot with less polies?

Cheers,
Anayar


For KeithC
maho76
15
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 26th Jun 2011 14:58
if there is a raise of poly-calculation without a raise of polys, sometimes its a problem by the fpsc that only through wrong calculation the framerate decreases without more polys to render.

i think i have an answer for this problem (wondering that this doesnt interest more of you):

http://forum.thegamecreators.com/?m=forum_view&t=186092&b=21

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