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FPSC Classic Product Chat / Waiting to join

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16
Years of Service
User Offline
Joined: 29th Apr 2010
Location:
Posted: 26th Jun 2011 19:59 Edited at: 26th Jun 2011 20:04
Hey. Another useless thread...
Cant find file specified
16
Years of Service
User Offline
Joined: 29th Apr 2010
Location:
Posted: 26th Jun 2011 20:04
Hey. not too long ago i got the dreaded "Waiting to join..." message in my multiplayer game over LAN. I had searched the forums milions of times trying to find help without much success. Thanks to AJ Schaeffer
Quote: "Yes all entities MUST be static.
FPSC's multiplayer cannot support dynamic entities.
"

and Sting
Quote: "you're intending on building a multiplayer map you MUST start the map from MP mode in the editor, switching from SP to MP at any time will completely throw the code off course for MP and you will get the 'Waiting To Join Error'
"

I managed to fix it.
Melon Commander
15
Years of Service
User Offline
Joined: 25th Jun 2011
Location:
Posted: 26th Jun 2011 20:05
Funny... I'm having this error too and have been searching the internet for hours, literally.

But I am sure all the entities on my map are static...

Do guns/players have to be static or something?
Sting
15
Years of Service
User Offline
Joined: 18th Jan 2011
Location:
Posted: 26th Jun 2011 20:23
That's what I like to hear

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