Hey. not too long ago i got the dreaded "Waiting to join..." message in my multiplayer game over LAN. I had searched the forums milions of times trying to find help without much success. Thanks to AJ Schaeffer
Quote: "Yes all entities MUST be static.
FPSC's multiplayer cannot support dynamic entities.
"
and Sting
Quote: "you're intending on building a multiplayer map you MUST start the map from MP mode in the editor, switching from SP to MP at any time will completely throw the code off course for MP and you will get the 'Waiting To Join Error'
"
I managed to fix it.