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FPSC Classic Models and Media / Request a model and I will make it!

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light mod
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Joined: 26th May 2011
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Posted: 27th Jun 2011 13:49 Edited at: 28th Jun 2011 13:28
Here you can post your ideas for an fpsc ready model and I will make it! Depending on how busy I am I should take less than 3 days.

Rules:
you can't request complex models - i'm not the best modeler in the world.

FINISHED MODELS:
cardboard box - https://forumfiles.thegamecreators.com/download/2219900
TV - https://forumfiles.thegamecreators.com/download/2220083

SCREEN SHOTS:
Poloflece
16
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Joined: 14th May 2010
Location: Australia
Posted: 27th Jun 2011 13:50
Could you please show a sample screenshot?

Poloflece

anayar
16
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 27th Jun 2011 13:56
Sorry mate, but you arent going to get much interest without screenshots unless you are a well known modeler like Poloflece, Zwarte-piet, Cosmic Prophet and others. Show us some pics of what you can do

Cheers,
Anayar


For KeithC
Poloflece
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Location: Australia
Posted: 27th Jun 2011 14:09 Edited at: 27th Jun 2011 14:10
Quote: "unless you are a well known modeler like Poloflece"


That made my day, and to think a little more then a year ago I was a noob making cubes with building textures, I guess I still am making cubes with building textures


Poloflece

light mod
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Posted: 27th Jun 2011 14:11
Here are some of the models I have made in the past. I haven't made anything too amazing - I have only been modeling for about 3 weeks.
Poloflece
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Location: Australia
Posted: 27th Jun 2011 14:20
For 3 weeks. I'm quite impressed.


How about a cardboard box like this?



Poloflece

anayar
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Location: Minneapolis, MN
Posted: 27th Jun 2011 16:43
@Poloflece: Well its true People around here know that you model fairly well

@light mod: Models look ok. For 3 weeks though I think you could start doing something a little more complex but thats just me. Not trying to put you down in any way

Cheers,
Anayar


For KeithC
light mod
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Posted: 28th Jun 2011 01:15
here is the box.
2Beastmode4u
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Joined: 14th Feb 2011
Location: Loading...
Posted: 28th Jun 2011 02:10 Edited at: 28th Jun 2011 02:15
What modeling program do you use?

How about something like this:






If you could make that plane that would be great. Thanks.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
anayar
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Location: Minneapolis, MN
Posted: 28th Jun 2011 03:19
Hes been modelling for 3 weeks Dipo, give him a break lmao

Cheers,
Anayar


For KeithC
2Beastmode4u
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Posted: 28th Jun 2011 03:29 Edited at: 28th Jun 2011 03:36
I know, Abhi, I just wanted to see if he could. I know I couldn't but maybe he could.

Anyway, would a TV like the one attached be ok?



Forgive me if I'm asking too much, these are just things that I was going to use for my game...


Cheers.

EDIT:
A bit off topic here but,
I was learning how to use gimp today and when I was using the fill tool, and, when choosing colors... Does gimp screw those up? Take a look at the attached pic....

God help me, Please.

Come on down to my site at Unleashed FPSCreators
anayar
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Location: Minneapolis, MN
Posted: 28th Jun 2011 03:40
That is the reason I told you to copy the uv map over to a new canvas before texturing! Were you paying attention?

And a TV exactly like that one is made by bond1 and us available in his animated texture thread.

Cheers,
Anayar


For KeithC
2Beastmode4u
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Posted: 28th Jun 2011 03:49
When I tried that, it just colored the entire layer. Please don't get mad at me. I can't learn it all in just one glance. I still thank you for giving me that glance though.

Thanks for telling me about that TV.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
anayar
16
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 28th Jun 2011 03:56
Oh boy, here we go:

1. Open UV Map in GIMP

2. Create NEW Image with same dimensions as the UV Map

3. Ctrl+C to cut your UV Map into the NEW Image

4. (Optional) Use the wand tool to select the white parts of the UV Map and delete (This lets you cut out individual parts and color them in using the "alpha to selection" method)

5. Start texturing

6. Close UV Map

7. When finished texturing, save as a different image than the UV Map and in a different format (either .tga, .dds, or .png)

@Light Dog: Sorry to hijack your thread like this man!

Cheers,
Anayar


For KeithC
Chazene
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Joined: 22nd May 2011
Location: Kansas
Posted: 28th Jun 2011 04:18
@2beastmode4u
you had to use 9/11?
Chazene
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Location: Kansas
Posted: 28th Jun 2011 04:32
anyway is it possible for you to do the BARRETT REC7
Chazene
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Location: Kansas
Posted: 28th Jun 2011 04:33
with holographic or sniper scope
2Beastmode4u
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Posted: 28th Jun 2011 04:48
Thanks Abhi,
I know I'm a frustrating person, but I'm an amazing frustraying person. HUGE difference .

@Chazene
The 9/11 planes seemed to pop up so I chose them.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Chazene
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Location: Kansas
Posted: 28th Jun 2011 05:43
@2beastmode4u
got it srry
CapnBuzz
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Posted: 28th Jun 2011 07:49
As for the TV... Problem is bond1's link is dead. That's disappointing.
light mod
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Posted: 28th Jun 2011 08:39
I use 3D crafter.
Poloflece
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Location: Australia
Posted: 28th Jun 2011 08:58
That box is decent, thanks a lot.

Poloflece

light mod
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Posted: 28th Jun 2011 09:18 Edited at: 28th Jun 2011 13:30
This plane will be tricky, but I will give it A go.


- can't do it.
light mod
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Posted: 28th Jun 2011 11:05 Edited at: 28th Jun 2011 13:29
Sure I will try the TV...
light mod
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Posted: 28th Jun 2011 12:30
TV download....
anayar
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 28th Jun 2011 12:43
How about an in fpsc screenshot to keep this thread from being locked? Personally I dont DL anything which doesnt come with a screenshot (I dotn download much anyways lol)

Cheers,
Anayar


For KeithC

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