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FPSC Classic Models and Media / Segment placement

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HoriZon
17
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Joined: 31st Dec 2008
Location: UK
Posted: 27th Jun 2011 15:15 Edited at: 28th Jun 2011 19:09
Hi guys, Got a bit of a silly question
I've been working on some custom segments, but every time i get them into fpsc the roof is always out of alinement to the walls (see pic below)The walls line up perfectly with stock roof segments but for the life of me, I can't get them to work with my custom roofing.

Heres what I get as segments.


Here's how it should look (roof as entity)


script used




My scripting isn't grate but I've played around with the fpi and searched the forums for ages with on luck.

Could someone pleas point out where I'm going wrong with this? Before I pull out what little hair i have left

Thanks

-H-

HoriZon
17
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Joined: 31st Dec 2008
Location: UK
Posted: 27th Jun 2011 21:23
I guess No one wants to help me then

2Beastmode4u
15
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Joined: 14th Feb 2011
Location: Loading...
Posted: 27th Jun 2011 21:32
I would, but I'm not a wiz with models... Sorry.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Soviet176
16
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 27th Jun 2011 21:50
Hmm interesting. I would wait till someone like Rolfy or something sees this thread. I know Rolfy has experience with custom segments. That or wolf might even be able to help. I can't really see the first picture. I get a 403 do not have permission to view.

Worst comes to worst you can always just keep it as an entity. This way people can edit the positioning as they see fit. But I can understand your anger.

btw on a side note. Do I smell part 3


2Beastmode4u
15
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Location: Loading...
Posted: 27th Jun 2011 22:07
Soviet, check your inbox.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
HoriZon
17
Years of Service
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Joined: 31st Dec 2008
Location: UK
Posted: 27th Jun 2011 22:09 Edited at: 27th Jun 2011 22:14
@Soviet176
Thanks il wait,It's more frustration then anger i just cant see where i'm going wronge
This one is'nt for part 3, its going into an Aliens movie fan pack.

Here's the first image again


JLMoondog
Moderator
17
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Joined: 18th Jan 2009
Location: Paradox
Posted: 28th Jun 2011 01:08
Why are you rotating the ceiling object 180 degrees in the y axis? How are you exporting the model from your modeler?

HoriZon
17
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Joined: 31st Dec 2008
Location: UK
Posted: 28th Jun 2011 09:49
@Josh Mooney

The rotation is just from me playing around with the fpi. trying to get it to line up

I use milkshape3d so i just export the model as a DirectX(JT)using these setting's



HoriZon
17
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Joined: 31st Dec 2008
Location: UK
Posted: 29th Jun 2011 19:54 Edited at: 29th Jun 2011 19:57
I'm still stuck with this guys and would REALLY appreciate any help

Cosmic Prophet
18
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 29th Jun 2011 21:46
Try using these settings instead, and see if it helps.



2.5ghz QuadCore,4gb ram,1gb ATI graphics. Dual OS. WinXP, Win7.
Pirate Myke
16
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Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 30th Jun 2011 17:10
Is every mesh center to the 0,0,0 coordinates. When this happens to me I have forgotten to check all 3 axis for proper centering.
I realign it and reexport it, clear the .dbo and.bin file for that object force a lightmap rebuild and see if I got it aligned and rotated correctly.

Just a thought.

Nothing but coffee in my veins 'Insomnia is Coming'
HoriZon
17
Years of Service
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Joined: 31st Dec 2008
Location: UK
Posted: 7th Jul 2011 20:19 Edited at: 7th Jul 2011 20:21
Sorry for not posting sooner guys busy with work and stuff!

Thanks for trying CP but it made no differcne in fpsc,But i will use those settings with all my stuff from now on thou

@ Pirate Myke

WE HAVE A WINNER I realigned it and then reexported it and all lined up nicely.

Thanks you Pirate Myke I really appreciate it.

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