Hello everyone!
I currently have an object that has a partially transparent texture on it. I can get the object to blend correctly - as in, the areas in the model that should be transparent are. However, I would also like to overall set the object's opacity.
So, if I set the object to 50% opacity, the whole object would render half-visible, half-invisible. But, that seems to be ignored. The objects renders fully visible.
set object transparency objID2,3
set alpha mapping on objID2, 50
What else do I need to do? Edit the blend mode?.... it seems to be a mess =(
EDIT: All of my objects have just one texture on them, no multi-layer texturing on objects.
EDIT: PROBLEM SOLVED. It might help if I applied the texture before the other commands lol