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FPSC Classic Product Chat / Battles with the editor

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eborr
16
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Joined: 5th Jun 2010
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Posted: 4th Jul 2011 19:47
\the fpsc editor that is. To be fair, I am not sure whether this is a used editor issue or not, I have owned FPSC for over a year now and gradually accumululated a number of model packs, I now in a position where I can invest some time working with the FPSC product. I am currently running on the current build v1.8 and as far as I am aware have got the latest versions of all the model packs. When I am attempting to create buildings, and select the whole of a segment option,it creates the room with a floor and a ceiling, some times if \i selecect a floor it will draw the walls as well, and vice-versa, if for example I want to use a floor from a different segment, and I select the paint only walls option I get the original floor overwritten And there seems no pattern to this. I have read some stuff about incompatability between model packs and the new software, can anyone direct me in the direction of fixes, or at least definative statements of what does and doesn't work
King Cobra
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Location: California
Posted: 8th Jul 2011 03:54
EBORR:

Maybe I can help...

If you, say, want a sci-fi wall with a ww2 floor and ceiling...

You cannot select the whole segment. You will have to select the individual wall and the individual floor.

When you paint with walls and you have a whole segment highlighted, FPSC will assume that you are using that segment, so it will overwrite the floor with the corresponding wall.

Ever noticed how when you select a whole segment and you look at your library on the left you see the whole segment AND the individual parts?

That's what I mean.

Try it out. Avoid the whole segment and select the individual part of the segment if you want it to work.

I may be wrong, so a more experienced person on here can hopefully chime in and support or reject what I am saying.

But it worked for me.

Hope this helps you.

GAME ON!!!

--King Cobra

King Cobra
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Location: California
Posted: 8th Jul 2011 04:03
Eborr, correct that. I just discovered that what I said above works with some segments, not all.

My apologies for the erroneous answer I posted.

GAME ON!!!

--King Cobra

eborr
16
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Joined: 5th Jun 2010
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Posted: 9th Jul 2011 11:16
KC thanks for the reply, that's entirely my experience of working with it. I have just done a clean install of the software and all the model packs.

What I have been finding was that on certain instances, and I have yet to be able to isolate the segments/entities, pressing on the test level would create a competely corrupted set of visuals

I am hoping my clean install fixes these problems, otherwise I will be forced to conclude that the software is far too buggy to be a reliable tool to build something with.

Here's the point, I have invested probably more than £100 in stuff from TGC, ostensibly it seems like fantastic value, the system design and features look good, and some of the assetts look fantastic, and I like the idea of supporting small UK based software companies.

What is troubling me is if I start to invest my time in developing something in an enviroment where I will be a hostage to fortune of very unstable software, then that's not sensible.

I spent about 4 hours putting together my first real scene living with the arbitariness of the editor only to find I had created a crock of s***e. I then spent another 3-4 hours removing/downloading and installing all of the software again. If when I come to look at it over the next couple of days, and I have similar results my sense of humour will be deeply diminished.

I accept that there is something of the hobbyist ethic about TGC and certainly folk who respond on the forum do so out of their own goodwill, but my concern is that through a combination of incompatible, and raw software and an inability to access a level of support necessary I will have to abandon the FPSC as a vehicle for my next project
AJ Schaeffer
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 9th Jul 2011 18:23
Quote: "s***e"

Not sure what word that is but forum rules are no bad words, even if they are starred out.

Making someone's day a little better because of one of my models means a lot to me.
eborr
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Posted: 9th Jul 2011 18:56
well that just about says it all, I post a request for some help/guidance, the only person too respond is King C, who gives some well considered advice only to trip over the same problem that I have - and then lo, someone starts chirping because he thinks I might have used a "bad word". Apologies for that if it breaks the forum rules, but the concept of "bad words" is not something I understand, if you mean one shouldn't use language which may offend, then I recognise that - but good and bad is in the eye of the beholder, however what is more pertinent, can anyone offer any suggestions or guidance as to how I can get the editor to do what it says it does with a bunch of assetts that I have bought from TGC - or at least a work-around
anayar
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 9th Jul 2011 20:38
Uhh mate, sorry but youre going to have to be more specific than that... Im just not understanding the issue youre having with the editor. You have to understand that maybe not everyone is having the same (unarguably frustating) experience as you. Could you maybe post an image example of what is going on... because like i said, Im really not able to visualize the problem (And its hard to solve a problem if you dont know what it is lol)

Cheers,
Anayar


For KeithC
Sting
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Posted: 9th Jul 2011 22:20
@eborr - I think I know what your problem is.

When you create a segment in a 1x1 grid it works with the 4 grids around it. Unless you use singular wall, ceiling and floor segments you will always have this issue.

You cannot 'mix' or combine some wall segments unless they're modelled as singular. I have also experienced this issue, so I stripped down the segments myself and used them as individual wall, ceiling and floor segments, that way you can mix and match to your liking then.

Want your games to look professional? Website! - Thread!
AJ Schaeffer
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 9th Jul 2011 22:29
@eborr
I'm guessing you are not from America or Europe since you do not know what a bad word is. So I'll explain.

A bad word is a profane word that can sometimes be vulgar or just not nice to say. Now I don't know what word you *ed out, but if you *ed it out then it must not be a nice word. Forum rules say no to profanity and I don't even know why bad words exist in the first place.

I was just trying to help...

And for your segment problem which I also have, I just edit the fpe (or whatever its called) and mix and match the segment parts and textures. Firma helps a lot too.

Making someone's day a little better because of one of my models means a lot to me.
Thraxas
Retired Moderator
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Posted: 10th Jul 2011 04:14
Quote: "pressing on the test level would create a competely corrupted set of visuals"


Could you take a screenshot of the corrupted visuals so we can see what you mean?

Have you upgraded to the latest version of the software? Did you install the model packs in the order they were created. Some of the model packs are packed with versions of FPSC which are necessary for them to run correctly, if you install them out of order it is possible to be running an incompatible version for the model pack. So once all the model packs are installed you should then upgrade to the latest version.

Your sig has been redacted by...
eborr
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Posted: 11th Jul 2011 21:28
Folks thanks for the suggestions, I will try to take a look over the next day or so, Sting the suggestion regarding the Singular elements is interesting, also you talk about editing the segments, what tool are you using for this, I am a pretty experienced coder, I started off with COBOL in the early 80's but my knowledge of 3d graphic tools is limited.

AJ thanks for your comments I will look at editing the FPE file, my comments about the bad words was a bit prissy, my point is that there are no good or bad words in the English language, all 3 million words are completely neutral - situation is that some people for cultural reasons take offence to certain words, that does not make the words bad, it simply makes them offensive.

This site like many others takes the reasonable step of not wanting to have words which may offend, probably for eminently sensible commercial reasons.
AJ Schaeffer
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Location: Jacksonville,FL
Posted: 11th Jul 2011 21:44
Firma has an option to where you can make just the floor or just the wall, and you don't have to touch one fpe.

Making someone's day a little better because of one of my models means a lot to me.
eborr
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Posted: 13th Jul 2011 00:02
AJ thanks for firma it looks like fun, Thraxas, please find png attached. I have managed to isolate the cause, if I have a limited number of windows then there is no problem, currently up to three, if I add a fourth then the segments go all over the place
eborr
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Posted: 14th Jul 2011 11:46
UPDATE

After re-creating the level on a different and much more powerful computer the corruption does not occur

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