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FPSC Classic Product Chat / fire a decal from weapon

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capitandelitto
15
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Joined: 27th Jun 2011
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Posted: 4th Jul 2011 22:16
is possible??
Gunbarrelguru
17
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Joined: 6th Jun 2009
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Posted: 5th Jul 2011 05:08
Okay, give us an actual problem and specific details on what your problem is or a Mod might lock this. It is frowned upon to just say, "is this possible", or "do this"

Thank you
capitandelitto
15
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Joined: 27th Jun 2011
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Posted: 5th Jul 2011 07:19
i wanna make one plasma rifle for a multiplayer game whit this effect:
example of picture whit light beam




whit photoshop i can make a image.... but after?
Gunbarrelguru
17
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Posted: 5th Jul 2011 15:54
Unfortunately unless you modified the source code, FPSC doesn't currently have funcionality for particle effects like the ones shown here, only muzzle flashes. However, you might try modifying a rocket launcher to make the actual rocket model look like a transparent beam to achieve a similar effect. Eiether way, it looks like its going to take alot of work, but good luck!
raymondlee306
16
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Joined: 24th Oct 2009
Location: Ohio
Posted: 6th Jul 2011 00:57
Could this be done with the new controllable flack? I've never used it but could be a thought.
Gibba gobba
17
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Joined: 21st Dec 2008
Location: regret
Posted: 6th Jul 2011 09:50
I think this is possible with Project Blue(if you have the extra money)

Hello one and all.......
Mr Bigglesworth
18
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Posted: 7th Jul 2011 09:19 Edited at: 7th Jul 2011 09:19
You can edit the weapon model's animation to make a plane with the decals texture come from the barrel of the weapon, it isn't to hard if you have a little experience with 3D animation.
old_School
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Joined: 29th Aug 2009
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Posted: 7th Jul 2011 09:36
yeah u can do this, I did this just by editing the fpi file i belive. In your guns fpi (i think thats the one) it will say were and what image to grab when fired. Just use a decal image. change its defualt path or just change the file name to a new I think its a flak. Depends on the wepon pretty sure. Some fire with flak and others fire as something else cant remeber. Id have to look but yes it works and ive modified many guns by doing this method.
The Storyteller 01
17
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 7th Jul 2011 21:34
I am not 100% sure but it should be possible alternate textures:

The weapon model includes the beam which has to end in the middle of the screen. The regular texture has the beam transparent, but firing the weapon activates the alternate texture making the beam visible.

Shaders could be another solution, bond1 used shaders in his latest creature pack to change their appearance with scripts.

In case you find my grammar and spelling weird ---> native German speaker ^^

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