Heyo Forum,
I am working with embedding python into c++ to control functions that themselves call parts of DarkGDK (eg so I can say draw a box or something from within python) however I am having some issues with threading.
Stepping through the process, although the error report comes from python ("Fatal Python error: PyThreadState_Get: no current thread") it seems to abort/error during the DarkGDK stuff that comes in before calling anything in my own code...
So I am gathering that during the process of starting DarkGDK along side of python at some point the threads change and this is throwing an error.
My questions being, am I correct in my assumption that this is cause DarkGDK changes threads in the background and its screwing with python and can anyone think of a way to get this to work?
Thanks forum,
Nekroze
I swear to the programmers bible that I shall not harm the FPS.