Quote: "As for HoleZ, I downloaded it off his website for free and it works fantastic! The $4 price tag I think was from an old thread when it was originally released."
Yeah, thats what i thought

Xplosys usually never charges for his stuff (buu its all amazing lol)
Quote: "Not a big fan of segment creation, eh? Oh well, maybe I can talk to someone else about it. Or I can do it the hard way and learn on my own."
lol, well go ahead and fire away... Ill answer to the best of my ability Or someone with a little more experience with segments can step in here
Quote: "So, can anyone suggest any programs for use in UV Mapping?"
You mean external mapping programs... well I can name a few off the top of my head...
1. UV Mapper Classic (FREE):
http://www.uvmapper.com/
2. UV Mapper Pro:
http://www.uvmapper.com/
3. Lithunwrap:
Attached with this post. (You can also get it here:
http://www.geeks3d.com/20090303/lithunwrap-free-uv-mapper-for-windows/
4. Ultimate Unwrap 3D:
http://www.unwrap3d.com/u3d/index.aspx
5. MapMagic (Little known... Personally woudl recommend a diff. one):
http://www.royriggs.com/mapmagic.html
7. UVLayout:
http://www.uvlayout.com/
8. Roadkill (FREE):
http://www.pullin-shapes.co.uk/page8.htm
Also, Blender has one built in, and so do most other modelling programs.
Quote: "Oh, and Anayar, what kind of models do you like to put in your games?"
Sorry bro, I havent made a game to date

But I love anything that is realistically grungy and has a well made, realistic texture and enough detail on the model... Oh and I love the models which use Normal Maps well
IDK what you meant by that question, so maybe if you rephrased it Id be able to answer better lol
Quote: "I use UV Mapper Classic. It's free and is the one that Anayar used in his tutorial, so it made sense for me to use it as well, when following the tutorial. I'll probably be using it from now on as well "
Tis' true

... Anyways, UV Mapper Classic is what i recommend for non-organics... Its what i use anyways
Cheers,
Anayar
P.S:
I think this is a good idea
Quote: "@Bruce3371: Glad you stayed on topic ! I plan to write up a special post that compiles all of the good information in here so that new users like me don't have to glean through +50 posts. Did this thread help you at all?"

For KeithC
