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AppGameKit Classic Chat / Tier 2 question

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sovr
14
Years of Service
User Offline
Joined: 2nd Jan 2010
Location: USA
Posted: 10th Jul 2011 02:50
hello, I was wondering if the c++ (tier 2) will be a similar setup as the gdk? Thank you!

sov the game creator!
Dashiznitz
12
Years of Service
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Joined: 25th May 2011
Location:
Posted: 17th Aug 2011 19:04
I would like to know the same. Looking at the documentation it looks like that it is just using the new syntax for the agk functions.

-Trying to get better
Mike Johnson
TGC Developer
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 17th Aug 2011 20:56
Yes, it is pretty similar to Dark GDK. Here's a small example showing the basic program layout:



Syntax is fairly close to what you already know using the ID system for sprites and music etc. Some changes include a namespace being used (to avoid conflicts) and the ability to have an ID number returned automatically. If you're quite familiar with Dark GDK it won't take you long to get up and running with AGK.

We currently have templates and projects for Visual Studio, Samsung Bada IDE, Meego and Xcode (iOS and Mac OS). An update is on the way that includes improved projects for Visual Studio and fixes issues on 2008 and 2010 Express editions.
Dashiznitz
12
Years of Service
User Offline
Joined: 25th May 2011
Location:
Posted: 18th Aug 2011 19:28
Thanks... exactly what I needed to know. I'm very familiar with the Dark GDK. This made my decision on buying the package.



-Trying to get better

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