OK, I've managed to make this map using a method of clone and instance object for the tiles, but I've come across a problem.
I need to store the object ID, position and angle so it's a complete map.
The problem is Save Object only saves 1 object and not the entire "universe" (which would be faster) and I've tried to use arrays but it hangs and falls over (crashes). (Probably due to it having over 500 objects, it's only 6,500 polygons!)
(Some of you may recognize the map layout).
Can anyone help? I've included the code, its very long though!
Thanks!
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