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Alpha skull
18
Years of Service
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Joined: 8th Dec 2007
Location:
Posted: 15th Jul 2011 12:15
Hey everybody. I was wondering how to make models with materials like on zbrush. So it kind of looks like its reflecting?

Thanks.

Hey people. Im new to dark basic professional and dark physics. Please help me if you can
Hodgey
16
Years of Service
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Joined: 10th Oct 2009
Location: Australia
Posted: 15th Jul 2011 14:31
I don't know a lot about this sort of stuff but I think you are after shaders. I know DBPro has a set reflection shading on command. But if you want something more customizable you could look into DarkShader.

JackDawson
14
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Joined: 12th Jul 2011
Location:
Posted: 15th Jul 2011 22:10
Ahh Z-Brush... I love that program.. yea.. DBP can do a lot of those.. but it takes a lot of work to match that program. And as Hodgey spoke about, you can use Shaders for that. DirectX has that ability.

I even have a Sting Ray I did with that program that is downloadable from foundation3d.com.

"If you can sing that high, you must have been kicked in the crotch a little too hard."
basjak
16
Years of Service
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Joined: 16th Apr 2010
Location: feel like signing up for mars
Posted: 16th Jul 2011 03:45
look into dark shaders for good results and low expenses. or spend a some money on genetica.

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