Classes:
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Animation
I cataloged all the animation for: Character Shop, The Apocalyptic Pack, and Model Pack 10. It will automatically extract and write an animation list for every animation. You can also load an animation using the LoadAnimation() function. Any animations you load can be looked up the index using GetAnimation() function. You can provide the Objects Name and the Animations name to get the index. I formatted the File Name of the .anim file to be easy to parse. This makes searching and loading easier.
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Multi-Threading
I finally figured out how to get multi-threading to work! You need Matrix1Utils for this to work.
Important Notice: Multi-Threading is not Thread safe! You must protect EACH and EVERY variable you access. If you access a variable from the main thread and the new thread u get a collision (read/write at the same time) and the application crashes. You can't have to threads accessing the same variable! Just wait for my new multi-threading lib with mutexes to be released!

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