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FPSC Classic Product Chat / Q> Can you remove the memory cap of 1.8GB? / A> Yes you can:

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BeTaGuRu
14
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Joined: 14th Jul 2011
Location:
Posted: 20th Jul 2011 11:55 Edited at: 20th Jul 2011 15:35
I haven\'t tested on a 32bit ver of Win7/XP etc, I\'m using a laptop w/Win7 64bit Home Premium 4GB\'s ram, Turion II cpu @ 2.3Ghz, vid is an ATI HD4200.

To compile past the cap of 1.8GB I used CFF explorer, to change the exe\'s so they will use more then 2GB\'s, after opening the file on the left side it shows \'NT Headers\' and under it is file header, click it, then on the right hand side the last entry is Characteristics, click \'Click Here\' and then the check box for \'App can handle >2gb address space\' then save file. Also note I checked site to see if there was an updated version, and now cff is part of a suite of tools, and plus the creator has made a 4GB patch tool that would be geared more towards the \'average\' user. I made a screen shot of the compile I did while testing and pushing as close to the max size i could I copy/pasted the text from it for here:

Click OK to test the game. Press Escape when you want to exit test game mode. This level uses 3199MB.

The link for CFF is http://www.ntcore.com/exsuite.php , for the 4GB patch is http://www.ntcore.com/4gb_patch.php

If this post is inappropriate please delete and I shall not mention it again nor anything of the nature, I just seen on the forums that many have asked about it, and I have used the same method with other software when the need has risen and just thought I\'d pass on the info. As a way to give a little back to the community, being new to FPS creator I haven\'t yet had chance to learn much about scripting related things yet to pass on, or made any models for it etc.


<[Edit]>

Forgot to mention backup up all .EXE files you do this to, I zip'd the original's then the tweaked one's so I could swap back/forth easily
Northern
15
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Joined: 5th Nov 2010
Location: Brazil
Posted: 20th Jul 2011 14:38
Hello BeTaGuRu


Great news, however before you must make sure firstly that FPSC has enough power and stability to running a level with more than 1.8 Gb with frame rate close to 60 fps, the standard value for nowadays games.

If so, congratulations will be amazing and certainly very useful for all community members using the FPSC.

Regards.

Northern
anayar
16
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 20th Jul 2011 15:57 Edited at: 21st Jul 2011 14:07
[REDACTED BY ANAYAR]

Cheers,
Anayar


For KeithC
Northern
15
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Joined: 5th Nov 2010
Location: Brazil
Posted: 20th Jul 2011 19:06
Hi everyone.

There are something wrong with this post, because this post it's not mine, the author is BeTaGuRu.

The weird thing is: BeTaGuRu's question simply was erased, so leaving just only my post.

Very weird thing happening here, because I have never seen this happen in this forum.

I do not know if anyone after posting something and then for some reason that person (the author) can remove it later.

Regards.

Northern
Gencheff
16
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 20th Jul 2011 19:11
No,it's very simple.

The person who created the thread is new and is on "post moderation"
until he can "prove" he's not a spammer.We all go through this.

If he edits his post,it has to be approved again,that's why you don't see the first post.

Samotnijat vylk nasred gorata.
-3D,2D Artist,Animator,Web developer and Programmer.
Northern
15
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Joined: 5th Nov 2010
Location: Brazil
Posted: 20th Jul 2011 19:22
Hello Gencheff

Thank you very much for your explanation.

All the best.

Northern
BeTaGuRu
14
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Joined: 14th Jul 2011
Location:
Posted: 21st Jul 2011 03:42
If Mod wants to feel free to delete this post, after reading thru posts I found this one, http://forum.thegamecreators.com/?m=forum_view&t=185088&b=21 which is the same info from back in May
anayar
16
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 21st Jul 2011 14:06
Oh, hey mate, my apologies... lol, I only saw your post so thought you were writing a message to an individual

Sorry once again

Cheers,
Anayar


For KeithC
Northern
15
Years of Service
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Joined: 5th Nov 2010
Location: Brazil
Posted: 21st Jul 2011 23:22
Hi Anayar,

No problem, do not worry about it I can understand well your point of view.

The whole mess has already been explained now.

Thank you.

All the best

Northern
s4real
VIP Member
19
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Joined: 22nd Jul 2006
Location:
Posted: 22nd Jul 2011 00:23
@BeTaGuRu I dont feel your post needs to be deleted because new members might not know about this and its always good to have someone remind us that it can be done.

For your info this method does not work on 32bit os, well it didn't for me.

best s4real



Pack ya games with vishnu packer its free.

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