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FPSC Classic Models and Media / How to load more then one model in entity file[fpe] or its possiable

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jeetu
15
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Joined: 4th Apr 2011
Location:
Posted: 21st Jul 2011 05:11
hi i just want to know is this possible to load more then one model in entity file which one is already possible in segment.

also

can i turn a segment into entity during playing game by using any script

Thank you

anayar
16
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 21st Jul 2011 05:25
Quote: " hi i just want to know is this possible to load more then one model in entity file which one is already possible in segment."

I dont get what you are asking... if you mean "Can I have more than 1 entity in ONE FPE", then the answer is no... if youre asking wether you can replace parts of segments with entities then I dont know... Segments arent my strong point
Could you re-word the question?

Quote: "can i turn a segment into entity during playing game by using any script "

Im quite sure that the aswer is No

Cheers,
Anayar


For KeithC
jeetu
15
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Joined: 4th Apr 2011
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Posted: 21st Jul 2011 16:44
Hi
anayar. i think you are right i can ask the question in right way
let me explain you

AS we know in.we can load or use only one .x file model file in per fpe script.i just want to know can i use more then one .x files

that's it i hope you understand
maho76
15
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 21st Jul 2011 18:20
tried to create an entity-fpe out of a whole room-segment-fps (walls, floor etc.) to get a big block (cant model at the moment, so tried getting around^^), and no, that doesnt work as done in fps-files as far as i see. 1 entity, 1 x-file, thats it.
jeetu
15
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Joined: 4th Apr 2011
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Posted: 22nd Jul 2011 09:29
That's mean i have to do lots of hard work

Thank you all

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