Hi,
If I have bought a custom character from the net (commercial license etc) and it has its own skeleton, textures etc and is in Direct X format can it be used in FPSC?
The reason I ask is I am trying to do the above but it is not animating very well -
The following are the animating frames, how would I script this?
Animation Frames:
» idle 0--50
» walk 55--95
» run_to_stop 100--163
» run_loop 105--136
» attack01 168--218
» hit 223--257
» pray 310--393
» muscle 398--464
» attack02 469--519
» attack03 524--580
» cheer 585--660
» salute 665--755
» dead 760--796
» recover 801--869
» jump 874--952
Many thanks for any help given on this subject.