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FPSC Classic Product Chat / How do I make an entity give a health bonus

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Troutflies
15
Years of Service
User Offline
Joined: 24th Feb 2011
Location: Stuck outside my map.
Posted: 25th Jul 2011 18:32
In my game the player picks a vial of antidote, I have two questions.

1. How would I make this entity give a health bonus? Say 25 health points when that runs out the player has to find another one. And he can only take one at a time.

2. How would I change the health hud when that item is picked up to have say a halo around it to reflect the antidote was taken

Thanks in advance.

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