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FPSC Classic Product Chat / Fpsc Model pack to Unity 3D

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SAAB Driver
20
Years of Service
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Joined: 1st Nov 2005
Location:
Posted: 25th Jul 2011 23:54
Hi

In order to convert x.files into .fbx files i use the XSI mod tool, but the x.files texture wont import, leaving me a wihte mesh. Does anyone know how to get the texture imported aswell into XSI mod tool?

Check this link to an elder discusion about this subject
http://forum.thegamecreators.com/?m=forum_view&t=182417&b=21

Before you realise this text has no purpose, for you it will be to late to stop reading it your dump piece of shit!
SAAB Driver
20
Years of Service
User Offline
Joined: 1st Nov 2005
Location:
Posted: 3rd Aug 2011 22:54
anyone?

Before you realise this text has no purpose, for you it will be to late to stop reading it your dump piece of shit!
Northern
15
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Joined: 5th Nov 2010
Location: Brazil
Posted: 4th Aug 2011 01:08 Edited at: 4th Aug 2011 01:10
Hello SAAB Driver,


Quote: "In order to convert x.files into .fbx files i use the XSI mod tool, but the x.files texture wont import, leaving me a wihte mesh. Does anyone know how to get the texture imported aswell into XSI mod tool?"



Unity can read in addition to .FBX, also .dae (Collada), .3DS, .dxf and .obj files though.

You might try to convert FPSC models (.X files) to .3DS or .OBJ files with Fragmotion or Milkshape as well instead using .FBX files.

Maybe your .FBX files are correct but you are not loading your mesh textures in the right place at Unity.

Perhaps Unity forum guys may help you better than me.

Good luck!

Northern

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