you are right and the word "gimmicks" used on texture is misplaced^^. its absolutley important for the final
visuals, but not for game development.
but thats exactly what i mean. in a
WIP-thread i would expect to see lesser developed textures more than lesser developed gameplay.
but when you read through the threads, most critics are on gameplay and leveldesign (not in how it looks, but how it works) except the pure technique-critics.
textures and shaders are one of the last works i would do on the game because there are so many other things that should come first. i dont need a finalised texture/shader to get the game to work, i just need to be sure of the measurements and how much of performance it needs.
for me its like building up a print-advertisement. first i have to think about meaning and story of it, then i have to place everything on the blank sheet to get the point/transport the feelings i want to trigger in the right way, and after that i will insert the final content and highlights (normally i even dont do this as a designer, thats work of my media-formers and print-finalising^^). so i can be sure that i get the point. with a nice look it only can be more better than it is.
revise me if i am wrong.
when i look at the most wip-threads, seems that most people start with the highlightning. it also appears in the fact that there is much more content in the wipthread than in the showcase, wich seems that some of us stop working on projects when the "look" is done.
i know that you are working in a way that allows you to do the final (great looking) textures while building up the segments, but most people here are not that kind of artist as you are when looking on textures.also you know how to fill your levels, but most of the wip-content is nice build up segments but nearly empty rooms without enviroment and "life".
could be that it isnt, but it seems to be. again my intention is not to criticise the people in the wip (cant do this as long as i cant proof to do better

), but to see how people like you do the development to get more wip like yours.
or am i misleaded and wip-thread means "optics in progress" more than "game in progress"? dont know.