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FPSC Classic Models and Media / how to export coustom objects from AC3D to fpsc 10x

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jobe1133
14
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Joined: 26th Jul 2011
Location:
Posted: 26th Jul 2011 23:08
i have got AC3D and fpsc 10x do you no how to export my objects that i have made on AC3D to fpsc 10x if i can what do i need to do it and what do i need to do.
Poloflece
16
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Joined: 14th May 2010
Location: Australia
Posted: 27th Jul 2011 11:13
First make sure you have a texture applied to the model in ac3d otherwise it will appear untextured in fpsc
You have to export the model as a .x (direct x) file
Can be found in File/export/directx)

Then you can use a program like entity workshop (even though it's for x9) to make it into an fpsc x9 entity (I'm pretty sure static x9 entitys work in x10)

I think you can then find the model in C:\program files\the game creators\fps creator\files\entitybank\entity workshop\



I hope this helps, I've only used fpsc x10 a few times



Poloflece

jobe1133
14
Years of Service
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Joined: 26th Jul 2011
Location:
Posted: 27th Jul 2011 11:46
Ok thanks ill try that.

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