Quote: "how to make that fpe script ? i was trying to use the entity maker because it makes it easier"
You just copy over an FPE from one of the stock models. I have attached a Blank FPE where you just put in the Name of your model and mesh path in the appropriate places. Make sure the mesh is in the entitybank along with the FPE.
Quote: "i think anayar if i left the texture = blank like that it would be un textured :/ am i right?"
No, Sketchup saves the texture coords onto the model. Just make sure the textures Sketchup exports are in the same folder as your mesh AND FPE.
Quote: "BTW Sketchup is the easiest i have blender it sucks :S"
Actually, Blender as a modelling tool is EXTREMELY powerful... its just that its interface sucks... I mean, IMHO ive never seen worse.
Quote: "i tried 3d world studio it sucks more :S"
Uhh...Correct me if Im wrong, but I dont think 3D World Studio is even for modelling is it?
Quote: "wings3d didnt try it well but didnt like it"
Wings3D is rumored to be extremely easy to learn and use...id give it a second chance if I were you. Trust me when i say that you are not going to get anywhere (in modelling terms) using Sketchup. I made the same mistake as you when I started... Once you get used to the simplicity of Sketchup, it is almost 100x times harder to become familiar with a REAL modelling program.
Quote: "is there anything else ?"
There are thousands more if you cared to look
I use Milkshape, Fragmotion, 3DS Max... these are all extremely powerful tools in their own right, but if you wanted a tool that is most similar to Sketchup youd have to invest in 3DS Max (Just because it also has somewhat of a click and drag interface

)
As I said before, My father always used to say: "You can learn from others advice and avoid the many mistakes OR you can do it the way you like and fall into the pitfalls. The wise man chooses the former, but those who choose the latter come out as wise men

"
Cheers,
Anayar

For KeithC
