Quote: "I figured out the left hand problem, but where might i find that in the gunspec?"
Im actually not too sure mate, It varies from gun to gun. Youre best bet is playing the Anim in Milkshape and paying attention tot he anim. frame numbers for the frames you dont want. Then go to the gunspec, and delete them out.
Here is an example:
Say I want to remove the anim frames where the gun dips below the screen on my Intervention. I open the model up in Milkshape (First import into Fragmo, then export as MS3D to retain anim data), and play the animation.
Now open up the Gunspec, and go to the part where it says "HUD Animation Frames List"
My gun's is below:
;HUD animation frames list
keyframe ratio = 1
select = 0,15
Idle = 15,15
Move = 15,30
fire = 35,45
reload = 45,70
cock = 70,70
putaway = 70,80
I want to edit the Fire part, you will want to edit the
Reload part of the gunspec.
Go back to your model in Milkshape. Click on the Anim. Button to go into animation mode. There should be two boxes on the right which display the total number of anim. frames. Click on the third box from the left (it should say 1.0 or be blank... or say 0).
Go back to your gunspec and find the target anim. frames. For me its between frame
35 and 45. IDK what it will be for you, but it will be whatever anim. frames the reload anims are between. Anyways, now play with the anim frames... I entered 45 and worked backwards. You will want to do the same. As soon as the hands/gun get to the point of starting the bolt pull (or whatever anim. you want to remove), make a note of the anim. frame number.
Go back to your gunspec and enter the anim. frame number you noted down in place of the last number in your reload anim. list. I for example, found 40 to be a good point to stop the fire animation, so I would replace 45 with 40.
Final Gunspec:(Note: this is only the HUD Anim. frame part. You need not edit anything else

)
;HUD animation frames list
keyframe ratio = 1
select = 0,15
Idle = 15,15
Move = 15,30
fire = 35,40
reload = 45,70
cock = 70,70
putaway = 70,80
Now save your gunspec and there you go, no more bolt-pull! Let me know how.if this worked for you
Cheers,
Anayar

For KeithC
