having to re-set the transparency is a side-effect of the 'feature' that is the
ability to turn it off and on (if you follow the thought process there).
not ideal in your case and not necessarily a robust
save object implementation, no doubt (ie, there could/should be a number of parameters within the command that should do what you expect and much more).
on your second issue... i have a hunch that the texture isn't mirrored but that your plane is y-rotated 180 degs. i haven't played with the (relatively new) "orientation" parameter but add the flag when you create the plane and see if that's the culprit. ie:
make object plain 1,100,200
,1
orientation info from the help file, for convenience:
Be aware that the default orientation of the plane is reversed, contrary to the orientation of other primitive objects.
Use the optional parameter of one to restore the orientation to conform with that used by the other objects.
A reversed plane exhibits the issues of darker colouring and a 180 degree rotation on the Y axis.
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