Yes . I'm working hardly on 3DMapEditor development these days . . .
for Release 2.33 , these features are ready :
*FIXED* Auto-texturing bug when you load object/texture ( disables next/previous texture command )
*FIXED* Blur on Windows Configuration.
*OPTIMIZATIONS* Objects Rotations are now faster.
*OPTIMIZATIONS* Objects Scalings are now faster.
*NEW_COMMAND* Fade Object control
*CONFIGURATION* Select DBv1 rotation type or DBPro rotation .
*DISPLAY* Added support for 960x768 pixels displays ( windowed/fullscreen )
What do you want to see firstly in next release ?
- Build In documentation ?
- Particles ?
- BSP Support ?
- Other things ( explain ) ?