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Dark GDK .NET / Garbage collection, deleting objects, should I manage this?

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Visigoth
19
Years of Service
User Offline
Joined: 8th Jan 2005
Location: Bakersfield, California
Posted: 30th Jul 2011 06:58
I thought I read in one of the posts on this forum that DGDK.net objects are not automatically deleted at program close. If that is correct, I should use the object.delete() method, correct? And if so, what is the best strategy to do this? Can I just call them right after the main game loop? Like this?

sorry if this has been asked and answered, just want to be clear. Thanks.

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