I used the code out of the tutorial (can't find the source code, gfx or the exe anywhere though) to see if my little cube which is flying over the screen is colliding with my enemy. But it wont detect the collision. I'm not using .bsp but only .x models also for my level. So I adjusted the code to:
if object collision(BulletObj, enemy)>0
...
endif
if object collision(BulletObj,level)>0
...
endif
The bullet is flying but there is no collision. The animation frames are correct (I tested that seperatly).
Any idea why?
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